20 in stock
Mighty Melee Games
Warhammer 40K Dominatus - November 2026
Warhammer 40K Dominatus - November 2026
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MMG Warhammer 40K Dominatus – 28th–29th November 2026
1 ticket = 1 player entry • Full two-day event
📍 Mighty Melee Games, Market Drayton
Event Format
- 2,000 points per player
- Five connected games across two days
- Two battles in Campaign Phase 1, two battles in Campaign Phase 2 and one decisive battle in Campaign Phase 3
- Players must attend both days and use the same submitted 2,000-point army throughout the campaign
- Every player must bring their own Warhammer 40,000: Dominatus deck
- We are using the Games Workshop Warhammer 40,000 Dominatus Event Companion as written, with no MMG house rules
- The event uses the Dominatus deck alongside the current Chapter Approved Mission Deck
- Players select an Alliance and Force Disposition while pursuing Agendas and earning campaign rewards that can affect their later battles
- Players will be paired against opponents from another Alliance throughout the campaign
- Terrain layouts are selected from the current Games Workshop Warhammer Event Companion
- Lists must be submitted via Best Coast Pairings (BCP) by 23:59 on Wednesday 25th November
- Opening pairings, Alliance information and event details will be posted to the MMG Community Discord on Friday 27th November
This is a full two-day campaign. Purchasing a ticket reserves your place for all five connected games.
New to MMG events? Check out our Warhammer 40K Events & Leagues FAQ.
Campaign Structure
Players will be divided into two or three approximately equal Alliances: the Liberators, the Oppressors and, where appropriate, the Raiders.
Each campaign phase introduces a new Location, war-zone rules, Alliance Briefings and Agendas. Winning games helps an Alliance seize control of the Location, while completing Agendas determines which Alliance is in ascendancy.
Victors earn Battle Honours, while other players receive Battle Skills. These upgrades remain available throughout the campaign, allowing each army to develop before the decisive Phase 3 battle.
- Phase 1: Two battles
- Phase 2: Two battles
- Phase 3: One final battle to conclude the campaign
Schedule
Saturday 28th November
- Doors open: 08:30
- Campaign briefing: 08:45
- Phase 1—Battle 1: 09:00–12:00
- Lunch: 12:00–13:00
- Phase 1—Battle 2: 13:00–16:00
- Phase 1 resolution: 16:00–16:15
- Phase 2—Battle 1: 16:15–19:15
- Day one closes: 19:30
Sunday 29th November
- Doors open: 08:30
- Phase 2—Battle 2: 09:00–12:00
- Phase 2 resolution and lunch: 12:00–13:00
- Phase 3—Final Battle: 13:00–16:00
- Campaign conclusion and awards: 16:15
About Our Dominatus Weekend
Dominatus combines matched play with a complete connected narrative campaign. You’ll play five structured 2,000-point games, but your decisions and achievements carry forward as the Alliances compete for control and armies earn upgrades throughout the weekend.
Each campaign phase introduces new war-zone conditions and opportunities to pursue Agendas. Victories matter, but Dominatus also rewards players for pursuing their Alliance’s wider objectives and building their army’s story across all five games.
The campaign culminates in a decisive Phase 3 battle on Sunday afternoon. By then, armies will carry the Battle Honours, Battle Skills and other rewards earned during the preceding four games.
You don’t need to be a tournament veteran to take part. MMG is a warm, welcoming venue, and Dominatus is ideal for players who enjoy matched play but want more narrative flavour, progression and memorable moments than a conventional RTT.
💬 Chat With Other Players
Discuss Alliances, organise practice games and share armies on our MMG Community Discord.
Venue Address
Mighty Melee Games
Unit 96, Tern Valley Business Park
Wallace Way, Market Drayton
TF9 3WW
Additional Info
- Weekend commitment: Players must be available for both days and all five connected games
- Dominatus deck: Every player must bring their own Warhammer 40,000: Dominatus deck
- Campaign rules: The current Warhammer 40,000 Dominatus Event Companion applies as written, with no MMG house rules
- Warmaster: MMG will act as the campaign Warmaster and administer Locations, Alliances, campaign phases and pairings in accordance with the Event Companion
- Army: Players use the same submitted 2,000-point army throughout the weekend
- Alliance and Force Disposition: Players select these before the campaign and record them on their army roster; the Warmaster may adjust Alliances where required to maintain balance
- Campaign progression: Battle Honours, Battle Skills, Relics and other campaign rewards carry forward into later games as described by the Dominatus rules
- Battle Ready: Each game includes the current Games Workshop Battle Ready scoring bonus
- Rules: The latest Games Workshop rules, updates, FAQs and codexes apply
- Judging: UKTC rulings are in effect—if in doubt, ask the MMG Referees
- Spirit of Play: Please follow the MMG Spirit of Play—play fair, be respectful and keep it Mighty
Have Questions?
Visit our Warhammer 40K Events & Leagues FAQ for answers to common questions about scoring, pairings, list submission, terrain layouts, forfeits, byes and event procedures. Dominatus-specific campaign rules are contained in the official Dominatus Event Companion linked above.
Five battles. Three campaign phases. Two days to decide which Alliance will dominate the war zone.
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