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Mighty Melee Games

Warhammer 40K Apocalypse Weekend – August 2027

Warhammer 40K Apocalypse Weekend – August 2027

Regular price £50.00 GBP
Regular price Sale price £50.00 GBP
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Warhammer 40K Apocalypse: The Fate of Draytonius Prime – 28th–29th August 2027

£50 per player • 10 players • 3,000 points each
📍 Mighty Melee Games, Market Drayton


Event Format

  • Two linked Apocalypse battles across two days
  • 10 players divided into two teams of 5
  • 3,000 points per player—15,000 points per side and 30,000 points on the battlefield
  • Players must use the same submitted 3,000-point army throughout the weekend
  • The event uses the Apocalypse rules and Fate of a World campaign from Warhammer 40,000—Eye of Terror: Reign of Iron
  • The Apocalypse missions, Core Rules Changes and selected optional rules will be adapted where necessary for the current Warhammer 40,000 11th Edition rules
  • Any official Games Workshop Apocalypse updates released before the event will be reviewed and incorporated into the final event pack
  • Lists must be submitted via Best Coast Pairings (BCP) by 23:59 on Wednesday 25th August
  • Final team assignments and the weekend briefing will be posted to the MMG Community Discord on Friday 27th August

This is a full-weekend event. Purchasing a ticket reserves your place for both Saturday and Sunday.

The Fate of Draytonius Prime

Draytonius Prime stands on the brink of annihilation. An immense invasion force has descended upon the world, opposed by defenders determined to hold it at any cost.

The weekend forms one connected narrative campaign between two enormous opposing forces. One team will become the Attackers, seeking to conquer Draytonius Prime, while the other becomes the Defenders, fighting to drive the invasion back.

Everyone begins with the Clash of Might mission on Saturday. The result of that battle determines the strategic situation and the mission played on Sunday:

  • Attackers’ Solid Victory: Stand to the Last
  • Attackers’ Minor Victory: Storm the Breach
  • Draw: Clash of Might
  • Defenders’ Minor Victory: Collapsing Lines
  • Defenders’ Solid Victory: The Mighty Fallen

Sunday’s final battle will decide whether Draytonius Prime falls to the invading armies or remains in the hands of its defenders.


Schedule

Saturday 28th August

  • Doors open: 08:30
  • Player briefing and deployment: 09:00
  • Battle 1—Clash of Might: 09:30
  • Lunch: Taken during an agreed campaign pause
  • Scheduled finish: 18:00
  • Sunday mission announced: At the conclusion of Saturday’s battle

Sunday 29th August

  • Doors open: 08:30
  • Mission briefing and deployment: 09:00
  • Final battle: 09:30
  • Lunch: Taken during an agreed campaign pause
  • Scheduled finish: 16:00
  • Campaign conclusion and awards: 16:15

About Our Apocalypse Weekend

This isn’t a conventional tournament. It is a huge, collaborative Warhammer 40,000 experience in which every player contributes to the fate of Draytonius Prime.

Two teams will command a combined 30,000 points across enormous linked battlefields. Teammates share each phase, coordinate their plans and fight towards a common result, with the outcome of Saturday’s battle directly shaping Sunday’s decisive mission.

The Apocalypse rules include special multiplayer adaptations designed to keep enormous games moving. Independent actions can be resolved simultaneously, teammates coordinate their phases and the two sides alternate during key parts of the battle.

MMG is a warm, welcoming venue, and the emphasis throughout the weekend will be on spectacle, teamwork, memorable moments and the shared story—not individual tournament rankings.

💬 Join the Campaign

Discuss armies, arrange team planning and follow the battle for Draytonius Prime on our MMG Community Discord.


Venue Address

Mighty Melee Games
Unit 96, Tern Valley Business Park
Wallace Way, Market Drayton
TF9 3WW


Additional Info

  • Weekend commitment: Players must be available for both days and both linked battles
  • Army: Bring one submitted 3,000-point army for the entire weekend
  • Teams: MMG will arrange two balanced five-player sides after reviewing the submitted factions and armies
  • Attackers and Defenders: Roles will be assigned by the event organiser and confirmed before the weekend
  • Allied forces: Apocalypse-specific army-building and Allied unit rules will be explained in the final event pack
  • Battle Ready: The Apocalypse missions include a scoring bonus for armies painted to a Battle Ready standard
  • Movement trays: Strongly recommended for larger infantry formations to help keep the battles moving
  • Rules: The latest Games Workshop rules, updates, FAQs and codexes apply
  • Rules hierarchy: Current 11th Edition rules apply first, followed by the adapted Apocalypse event rules and mission instructions
  • Judging: If a rule interaction is unclear, pause and ask the Game Master
  • Spirit of Play: Please follow the MMG Spirit of Play—play fair, be respectful and keep it Mighty

Have Questions?

Visit our Warhammer 40K Events & Leagues FAQ or join the MMG Community Discord to ask about armies, team assignments and event procedures.


Ten commanders. Thirty thousand points. Two days to decide the fate of Draytonius Prime.

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